Siege Chess

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This game was made as part of the Personal Portfolio course at Saxion University. This game puts you and your friends in a one-on-one face off, where one player will be storming a fortified wall while the other tries his best to stop them. This game is inspired by chess, but adds an asymmetric twist on it. The two players have very different mechanics, and almost play two different games. This provides almost infinite replayabilty, as you can explore strategies on both sides of this ever-changing field.  Disclaimer: The game is still not fully finished, as it needs more balancing.   To play the game digitaly please check out these links: https://danidan.itch.io/siege-chess  https://steamcommunity.com/sharedfiles/filedetails/?id=2889324939   Print Instructions: Look at the rulebook in order to see how many copies of each model to print. None of the models require any support material. The barricade model might require adhesion depending on your setup. Special thanks to my playtesters: Ivan Spirov Tsveta Radoslavova Casper Sikkens (marsmaantje​)

About the author:
Danidan
Hello! My name is Dan Markov (aka Danidan). I am a Bulgarian/American designer with a passion for Game Development, and I have a wide skill set to back it up. I mainly focus on Game and Experience Design but I also have a lot of experience with 3D Modeling, ranging from standard mesh modeling and voxel-art to CAD. I have some experience with programming in a variety of languages. I have many hobbies that often come in handy in my work, such as 3D printing, video editing, music performance and architecture.

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