Procedurally generated mountain

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Hi everyone, I generated these files using two programs:- Processing, this compiler that uses the programming language "processing".-Blender, this software allowed me to transform the height-map generated by my code into an STL file that Chitubox can interpret. These mountains were printed on an Elegoo Mars, with their ABS-like resin.   This generation process is in 2 simple steps : -First, I create a Perlin Noise height map  -Second, I simulation the erosion of the soil, using little droplets that will fall along the sides of that montain.

About the author:
Docfore
Hello, I'm a French student in IT engineering. I really like retro objects with a touch of modernity. I'm not very good at design, but you should know that I'm an engineering student... It's sad... I'm still trying to get by, but it's not easy. I usually try to post here, the things I've finished, that's why I don't post much. If you have a question about one of my creations contact me !!! Github : github.com/DocFore

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