Modular Reikland Line Infantry

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Reikland Line Infantry are the professional career soldiers form Reikland province, they are volunteery and very well discipline unit. These soldiers are the main units that Reikland provides to the Empirium, other provinces can also request or hire them from the governing body of Reikland.  In the regiment there are three ranks, Riflemen, NCO, Sergeant and ceremonial rank Drummer. My idea behind this is to modernized old Empire Hand Gunners, now they use armor and bolt action rifles. Company captains are now officers, Lords are now generals shooting their black powder revolvers instead of the flintlock pistols. Scale is very close to the old minis. Hollowed and supported on chitubox for your printing convenience. Please enjoy and I'll be happy for your feed back

O autorze:
Munkh
I am a self thought 3d artist with passion in modeling and designing high detailed, war gaming miniatures with modular components for both historical and fantasy to sci fi aesthetics. I also planning on becoming an animator and video game developer, that would like to bring back the 80s mature but cartoonish style, most of my inspirations comes from old warhammer art of John Blanche, Mark Gibbon, Adrian Smith, "mutant chronicles" art from Paul Bonner, their high detailed battle scenes with sea of warriors clashing with each other. I also big fan of dawn of war 1 Blood raven trailer, "Heavy metal" 1981 Captain Sternn sequence, and old soviet era cartoons, also 90s era Shirow Masamune and Katsuhiko Nishijima animes and modern Eric Powel, Hayami rasenjin, Kagemachi, Tomi Akihito comic/manga artists. I also want to bring a spotlight to many historical interesting events, eras and people that I believe, are not getting the attention they deserve. For example Mongolian conquests, Ottoman invasions, Crimean war, Russian civil war, ww2 siege of Leningrad, Japan conquest of China, Indochina War and etc. There are so many interesting historical events that the mainstream American and Japanese entertainment seems to ignore and concentration more on mindless entertainment at the expense of historical realism. I want to create both entertaining and educational media. This was a big dream of mine since I was little, but never had the opportunity do so, until now. My big plan is to create a studio for animation and game development that provide all of it and if you interested in m journey, I'll be happy for any weary travelers to join me in my adventures.

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