Candle

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86,614 polygonal mesh (Quads and Tris) of a candlestick and base.  Wax was sculpted into the base candlestick holder to simulate melted wax dripping over the edge (Details for painting/color).  Mesh has been shelled and interior geometry has been smoothed to provide a clean and economic print.    Mesh proportions: X=2.4333 inches Y=5 inches z=2.4878 inches   Resize as needed.   Want the original model? Want to see more of my work? Check it out here!  

About the author:
BMArts
I'm a self-motivated, self-starting and self-educated individual. Six years ago I woke up and said "I want to make music." I picked up some software online and, though difficult beyond belief, learned how to use it. That's just how I am. If it interests me, I won't stop until I know how to do "it" or learn "it" whatever "it" maybe. My journey has brought me through many aspects surrounding digital entertainment. I've learned how to use software ranging from Ableton Live for audio, to 3ds Max, Maya, Zbrush and Google Sketchup for asset creation. I then took that knowledge to CryTeks CryEngine and started really making things come to life! Though I'm still new to CryEngine and "Next-Gen" technologies, level editing has been a paramount and fundamental drive for me ever since I was a kid playing "Command and Conquer, Red Alert". I hardly ever played the game simply because I was too busy making new levels! Learning new technologies and keeping an open mind when learning new methods has become "second-nature" to me over the course of the last few years, simply because of my drive to learn how to make music.

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