Tiger devouring a Gavial; Ny Carlsberg Glyptotek (Copenhagen, Denmark)

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This sculpture shows a tiger attacking a gavial at the Ganges, a type of crocodile from India. The artist has captured a moment of action in a fight to the death. We can imagine the feverish battle that is about to take place. The realistic anatomy and muscle tension of the tiger convey menace and violence, but since the victim itself arouses our fear, the viewer’s reaction is one of curiosity rather than sympathy. Antoine-Louis Barye (24 September 1796 – 25 June 1875) was a French sculptor most famous for his work as an animalier, a sculptor of animals. Antoine-Louis Barye, is the father and the Master of Alfred Barye "Le Fils" (1839-1882), who became himself a renowned sculptor, sometimes working in tandem with the French sculptor Émile-Coriolan Guillemin, known for the work "The Arab warrior on horseback". (Credit; Frenchart, Wikipedia)   This object is part of "Scan The World". Scan the World is a non-profit initiative introduced by MyMiniFactory, through which we are creating a digital archive of fully 3D printable sculptures, artworks and landmarks from across the globe for the public to access for free. Scan the World is an open source, community effort, if you have interesting items around you and would like to contribute, email [email protected] to find out how you can help.Scanned : Photogrammetry (Processed using Agisoft PhotoScan)

About the author:
geoffrey.marchal
EN: Scientist passionate of computer graphic and science simulation and visualization. I started doing computer grqphic at 19, in 1993. Passing from POV-RAY to LightWave, Houdini, 3DStudio, 3DS Max, Blender. In 2014, I have started 3D scanning with first a Kinect from Microsoft and afterward moved to photogrammetry. Photogrammetry is more flexible and I use mainly 123D Catch and Memento beta, both from Autodesk. In 2015, I started 3D printing with a Solidoodle Press. FR: Scientifique travaillant dans une universite. Je suis passionne par les images de synthese depuis 1993 commencant avec POV-RAY, passant par LightWave et 3DSMax. Depuis 2009, je suis exclusivement sur Blender. En 2014, j' ai decouvert le scan 3D via la Kinect et tres vite j'ai change pour la photogrammetrie. La photogrammetrie permet de faire des scan 3D plus facilement avec un simple appareil photo. J' utilise principalement 123D Catch et Memento beta, les deux produit par Autodesk. En 2015, j'ai debute avec l'impression 3D avec une Solidoodle Press

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