Hebe

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Hebe, statue in marble, after the original model from 1816 (A874), Thorvaldsen museum (Copenhagen, Denmark). Made with Memento Beta (now Remake) from Autodesk. It is the duty of the goddess of youth, Hebe, to pour the elexir of immortality for the other gods. These are some very precious drops that she has been assigned to administer and distribute, and so Hebe is clearly concentratin on her work. She is also completely calm - the folds in her dress are almost as regular as the fluting on an acient column. However, the myth reveals that things eventually went awry: Hebe did end up spilling the elixir, and was taken off the job.   For more update, please follow @GeoffreyMarchal on Twitter.

About the author:
geoffrey.marchal
EN: Scientist passionate of computer graphic and science simulation and visualization. I started doing computer grqphic at 19, in 1993. Passing from POV-RAY to LightWave, Houdini, 3DStudio, 3DS Max, Blender. In 2014, I have started 3D scanning with first a Kinect from Microsoft and afterward moved to photogrammetry. Photogrammetry is more flexible and I use mainly 123D Catch and Memento beta, both from Autodesk. In 2015, I started 3D printing with a Solidoodle Press. FR: Scientifique travaillant dans une universite. Je suis passionne par les images de synthese depuis 1993 commencant avec POV-RAY, passant par LightWave et 3DSMax. Depuis 2009, je suis exclusivement sur Blender. En 2014, j' ai decouvert le scan 3D via la Kinect et tres vite j'ai change pour la photogrammetrie. La photogrammetrie permet de faire des scan 3D plus facilement avec un simple appareil photo. J' utilise principalement 123D Catch et Memento beta, les deux produit par Autodesk. En 2015, j'ai debute avec l'impression 3D avec une Solidoodle Press

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