Gowe figure at The Musée du Cinquantenaire, Belgium

2 (likes)
3233 (views)
This product is available only if you have an account in My Mini Factory service
×
Color:

Ziegler and Viaro (‘Stones of Power: Statuary and Megalithism in Nias’ in Messages in Stone: Statues and Sculptures from Tribal Indonesia in the Collection of the Barbier-Mueller Museum, Geneva, 1998) inform us that there were two types of anthropomorphic stone carvings in Central Nias. One, known as behu nio niha, was an ancestor figure associated with “feasts of merit” to mark the stages of an individual’s progression through the social ranks. A series of elaborate feasts were held, accompanied by the distribution of pig meat, and one or more stone figures would be erected for the occasion.   The other type of figure or pair of figures, called lawölö, served to protect a village. These figures were more fearsome in appearance to frighten approaching enemies.   Very little information has been recorded to help identify those rare stone figures that have survived to the present day. Ziegler and Viaro state that during their field research they found only one lawölö figure still on the island.     The present figure was described as “gowe” when exhibited in the Tribal Treasures exhibition in Delft in 1990. However according to Ziegler and Viaro this was the name given to carved monuments in North Nias, the equivalent term in Central Nias, where this figure originates, being behu nio niha, a term recorded by Schröder as early as 1908 when he visited the area. Gowe, From Gomo´s Distric, Nias centre, Indonesia, 16 to 17 century, sculpture to acknowledge new social rank or authority of a person and improve his notoriety. Musée du Cinquantenaire (Brussels, Belgium). Made with Memento Beta.

About the author:
geoffrey.marchal
EN: Scientist passionate of computer graphic and science simulation and visualization. I started doing computer grqphic at 19, in 1993. Passing from POV-RAY to LightWave, Houdini, 3DStudio, 3DS Max, Blender. In 2014, I have started 3D scanning with first a Kinect from Microsoft and afterward moved to photogrammetry. Photogrammetry is more flexible and I use mainly 123D Catch and Memento beta, both from Autodesk. In 2015, I started 3D printing with a Solidoodle Press. FR: Scientifique travaillant dans une universite. Je suis passionne par les images de synthese depuis 1993 commencant avec POV-RAY, passant par LightWave et 3DSMax. Depuis 2009, je suis exclusivement sur Blender. En 2014, j' ai decouvert le scan 3D via la Kinect et tres vite j'ai change pour la photogrammetrie. La photogrammetrie permet de faire des scan 3D plus facilement avec un simple appareil photo. J' utilise principalement 123D Catch et Memento beta, les deux produit par Autodesk. En 2015, j'ai debute avec l'impression 3D avec une Solidoodle Press

Reviews

This model have no reviews. Would you like to be the first to review? You need to print it first.