Fight with a snake in Copenhagen, Denmark

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The King's Gardens  in Copenhagen were originally established in the early part of the 17th Century by King Christian IV as a private garden for his Rosenburg Castle. But as early as 1710 after the new Frederiksberg Castle was built, the gardens became Copenhagen's earliest public park. The statue 'Kamp Med en Slange' (eng. Fight With a Snake, named by the artist as 'A Moment O Peril') depicts a large snake that has wrapped itself around one of the back legs of a horse and is pulling it down to the ground. The snake is rearing up about to strike either the horse or its rider. The American Indian riding bareback is desperately clinging on to the reins and lunging at the snake with a long spear. The statue was sculpted by English sculptor Thomas Brock. He is more well known for sculpting memorial pieces, such as the large statue of Queen Victoria outside the front of Buckingham Palace. (source; waymarking)   This object is part of "Scan The World". Scan the World is a non-profit initiative introduced by MyMiniFactory, through which we are creating a digital archive of fully 3D printable sculptures, artworks and landmarks from across the globe for the public to access for free. Scan the World is an open source, community effort, if you have interesting items around you and would like to contribute, email [email protected] to find out how you can help.Scanned : Photogrammetry (Processed using Agisoft PhotoScan)

About the author:
geoffrey.marchal
EN: Scientist passionate of computer graphic and science simulation and visualization. I started doing computer grqphic at 19, in 1993. Passing from POV-RAY to LightWave, Houdini, 3DStudio, 3DS Max, Blender. In 2014, I have started 3D scanning with first a Kinect from Microsoft and afterward moved to photogrammetry. Photogrammetry is more flexible and I use mainly 123D Catch and Memento beta, both from Autodesk. In 2015, I started 3D printing with a Solidoodle Press. FR: Scientifique travaillant dans une universite. Je suis passionne par les images de synthese depuis 1993 commencant avec POV-RAY, passant par LightWave et 3DSMax. Depuis 2009, je suis exclusivement sur Blender. En 2014, j' ai decouvert le scan 3D via la Kinect et tres vite j'ai change pour la photogrammetrie. La photogrammetrie permet de faire des scan 3D plus facilement avec un simple appareil photo. J' utilise principalement 123D Catch et Memento beta, les deux produit par Autodesk. En 2015, j'ai debute avec l'impression 3D avec une Solidoodle Press

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