Dying Niobid at The Royal Cast Collection, Copenhagen

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The statue represents a young woman who, wounded to death by an arrow, falls to her knees striving to extract it. In her we can recognize one of the daughters of Niobe, the mythical queen who, mother to seven sons and seven daughters, dared boast of being more prolific than Leto and for this reason was punished by Apollo and Artemis with the murder of her children.  According to a recent and evocative hypothesis (by E. La Rocca), the statue, a Greek original dateable between 440 and 430 BCE, was part of the pedimental group of the Temple of Apollo Daphnephoros at Eretria.  It was transferred to Rome in the Augustan Age by the Roman general Gaius Sosius, who had it placed as a decoration in one of the sides of the pediment of the Temple of Apollo built at his own expense in the Circus Flaminius.   The myth of the Niobids was, in fact, extremely suitable for emphasizing the affinity between Apollo, the avenger God, and the emperor Augustus, avenger of his adoptive father, Julius Caesar, as well as protector of Gaius Sosius. The statue would be successively moved to theHorti Sallustiani (Gardens of Sallust), perhaps as a component of an open air ornamental complex. Dying Niobid, Rome, Museo Nazionale Romano, Greek Classical, about 430 B.C., acquired 1926, The Royal Cast Collection (Copenhagen, Denmark). Made with Memento Beta.   This object is part of "Scan The World". Scan the World is a non-profit initiative introduced by MyMiniFactory, through which we are creating a digital archive of fully 3D printable sculptures, artworks and landmarks from across the globe for the public to access for free. Scan the World is an open source, community effort, if you have interesting items around you and would like to contribute, email [email protected] to find out how you can help.Scanned : Photogrammetry (Processed using Agisoft PhotoScan)

About the author:
GeoffreyHM
BlueSky: nerotbf.bsky.social FAB: Geoffrey Marchal Scientist passionate of computer graphic and science simulation and visualization. I started doing computer grqphic at 19, in 1993. Passing from POV-RAY to LightWave, Houdini, 3DStudio, 3DS Max, Blender. In 2014, I have started 3D scanning with first a Kinect from Microsoft and afterward moved to photogrammetry. Photogrammetry is more flexible and I use mainly 123D Catch and Memento beta, both from Autodesk. In 2015, I started 3D printing with a Solidoodle Press.

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